Skin Checker for osu!: Automated Skin Validation for Mappers
What it is
A utility that automatically inspects osu! skin folders and beatmap previews to find visual and functional issues that affect gameplay, readability, or aesthetic consistency.
Who it’s for
- Beatmap mappers preparing maps for release
- Skin creators ensuring compatibility with gameplay elements
- Tournament staff / moderators checking submitted skins
Key checks performed
- Missing assets: Detects absent required images (hitcircle, approach circle, cursor, etc.).
- Incorrect file names: Flags files that don’t match osu!’s expected filenames or extensions.
- Dimension & format issues: Verifies image sizes, aspect ratios, and supported formats (PNG, JPG, etc.).
- Transparency problems: Finds unwanted opaque/transparent areas that break visuals (e.g., non-anti-aliased edges).
- Color & contrast warnings: Highlights low-contrast HUD elements or hitobjects that may be indistinguishable against common backgrounds.
- Animation/frame sequence errors: Checks sprite sheets and frame order for hitcircles, numbers, and other animated elements.
- Scaling & alignment: Simulates common resolutions to spot misaligned or improperly scaled assets.
- Performance concerns: Flags overly large files or unoptimized images that increase load times.
- Inconsistent art style: Heuristic checks for mismatched palettes or icon styles across assets.
- Compatibility hints: Notes osu! game-version assumptions (legacy vs. modern skin elements) and potential deprecated filenames.
Outputs
- Human-readable report listing issues by severity (Error / Warning / Info).
- Suggested fixes for each issue (rename, resize, re-export, replace).
- Preview thumbnails showing problem areas.
- Optional auto-fix for simple issues (rename files, resize/resample images).
- Exportable checklist for release notes or mapper submission.
How it works (brief)
- Scans a skin folder and optionally specific beatmaps.
- Compares present files against a ruleset of required and optional assets.
- Runs image analysis (dimensions, alpha channel, color contrast) and lightweight rendering previews.
- Applies rules that reflect osu!’s skinning spec and common community best practices.
Integration & usage
- Standalone GUI application with drag-and-drop skin scanning.
- Command-line mode for CI or pre-release checks.
- Plugin for mapping tools (e.g., editor extensions) to run checks during mapping.
- Batch mode to validate multiple skins or map packs.
Benefits
- Reduces release issues and player confusion.
- Speeds up QA for mappers and skin authors.
- Improves accessibility by catching contrast/readability problems.
- Helps maintain a consistent visual experience across maps.
Limitations
- Heuristic style checks can produce false positives for intentionally experimental skins.
- Automated contrast checks may not reflect all player display conditions (monitor, brightness).
- May not catch logic/gameplay bugs unrelated to skin assets.
If you want, I can:
- Draft a CLI usage spec, GUI mockup, or ruleset for the validator.
- Create sample report output for a typical skin.
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